Tag Archives: future
I’ve always found wearable technology a bit… well… gimmicky. Whether it was a Bluetooth headset, or a mini clip on MP3 player (iPod Nano). However there is now one form of technology that does somewhat intrigue me. Smart watches.
Smartwatches have technically been around for a while now and they’ve all sucked pretty much. Early smartwatches were basically standard watches (digital) with a load of buttons on them that could double up as a little calculator. Very gimmicky indeed. If we advance sightly we’ve seen watches that double up as “cell phones”. Basically the same sort of design as the calculator watches but included a radio transmitter, a sim card slot, a speaker and a mircrophone. They’re actually still around too, in the form of cheap imported GSM devices with wrist straps that are beyond unusable.
As we geeks know, the typical I/O system of a desktop or laptop system usually consists of a CPU and a GPU. CPU stands for Central Processing Unit and is in charge of managing… well… pretty much everything really. And the GPU which stands for Graphics Processing Unit is usually in charge of… you guessed it… graphics.
But what is an APU? Is it better? Is it more efficient? Well this article aims to show you the difference and help you make the decision between an APU system and a conventional system.
For those of you who may not know Sony recently announced the PlayStation 4, the official successor to Sony’s previous popular video game console the PlayStation 3. The PlayStation 4 is due for release in Q4 of this year and the future definitely seems brighter for Sony and the PlayStation.
So lets go over the bulk of the information that Sony gave in their February event.
First of all the PlayStation 4 will be the first console released by Sony that will embrace the x86-x64 system architecture, which as many geeks may know is widely used in today’s modern PCs. The previous architecture that Sony was using was the Cell architecture. The reasoning behind this change was to make it easier for developers to develop applications and games for the upcoming console. Seeing as modern PCs are based on x86-x64 architecture, games and applications could be tested natively on the very same development system rather than in some sort of emulated environment.
So if you’re familiar with display technology, you would have heard about LCD, LED and OLED displays. I made a video a while ago detailing the key differences between each display technology and talking about which is the best in terms of image quality and which is the best value.
So if you’re familiar with the hugely successful gaming console known as the Xbox, you may also know that a new version is due within the next couple of years. The Xbox is made by Microsoft, the very same company who creates the Windows Operating System. The Xbox has only had two major releases, first with the original Xbox which was shadowed by the Sony PlayStation 2 which is still the most sold console in history with an amazing 154 million units shipped worldwide. The second generation Xbox known as the Xbox 360 was a major hit as it was released in 2005 the technology behind the Xbox 360 was far more advanced than the PlayStation 2. The only other semi-major release of the Xbox was the Xbox 360 slim. Which was essentially the same but with more “polish”. The third major iteration of the Xbox has been named by many as the Xbox 720.